| ARCHIVE STATS |
262 games 79 downloadable 1226 MB archived |
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| ALL GAMES - DOWNLOADABLE (76 games) |
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Stair Dismount (Porrasturvat)
Porrasturvat - Stair Dismount is a game like no other. If you thought Highway Bowler was a good concept, wait 'til you see this! Let me ask you readers something: have you ever gotten a thrill from pushing somebody off stairs? Or perhaps you dreamed of such a thing? If you say no, you're lying. It is definitely one of the most common wants of humanity, and now you can do it without the chance of disfigured bodily organs! That's right. Porrasturvat is a game about pushing people off stairs, and quite addictive at that.
The game play consists of directing "pressure points" and then pressing "dismount" when ready. The harder your character hits, the more points you'll rack up. You can press keys 1-9 + 0 on your keyboard for a variety of different camera angles. Try to angle the pressure point so that your character falls in the most painful way possible. One thing that's personally fun for me is making the guy do a barrel roll or a flip. There's also a "force" bar, which is obviously the strength of the push. Eventually, there will be a way to submit your scores online. However, it has been postponed 'til a later version.
The graphics, combined with the physics, will definitely induce some imaginary pain. From whiplash, to bending your foot back to your chest, its all here. Your character doesn't have any facial expressions (heck, he doesn't even have a face), but that's not necessary in this game. The camera angles make this game look really good, too.
The essential screams and cracks cover the sound effects. It's very fun(ny) to listen to. The music is the usual repetitive beat that sounds cool when you first hear it, but slowly starts getting more and more annoying. Nothing spectacular.
The Bottom Line: Quite possibly the greatest idea ever for a game. Download it. It's definitely one of a kind.
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GAME AUTHOR Jetro Lauha
REVIEWED BY Da_Goat
STAFF RATING 8/10
USER RATING 8.8/10
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FILE SIZE 2 MB
FILE DATE Jul 30, 2002
UPLOADED Mar 07, 2003
DEV TOOL C/C++ (generic)
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Supaplex
Move around without getting crushed while collecting the required number of "infotrons." Supaplex has lots of great features. In rare instances, you may experience video-problems (relates to Matrox cards).
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GAME AUTHOR Elmer Productions
REVIEWED BY Aguydude
STAFF RATING 8/10
USER RATING 7.8/10
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FILE SIZE 287 KB
FILE DATE Mar 22, 1999
UPLOADED Oct 11, 1999
DEV TOOL unknown
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Super Fighter Remake
It's a remake of an Asian PC game with the same name from 1993. You choose to be one of the 8 characters and then of course your goal is to beat them all! It's not too shabby with the movements and the gameplay gets increasingly fun as you get into the game. Once you learn how to control the characters it's pretty cool. Every character fight a little different. You can either experiment with the moves or read the included readme.txt file. There is also a 2-player mode. The game supports joystick too. Note: Use the arrow keys on the num pad and not the regular arrow keys. Sometimes the Return key won't work to proceed, then try the "End" key instead.
Here are some trivia of Super Fighter Remake and its original game Super Fighter: Cheng Chuan Soun is the author. Super Fighter was originally designed, developed and produced by the staff of C&E INC. (Taiwan) in 1993. Death Adder was granted permission by Cheng Chuan Soun to keep the game alive through new project efforts, and thusly both Super Fighter Remake and Super Fighter are freeware. The original game is still in the Chinese language.
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GAME AUTHOR Death Adde
REVIEWED BY Boson
STAFF RATING 8/10
USER RATING 6.5/10
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FILE SIZE 6.7 MB
FILE DATE Jun 17, 2000
UPLOADED Sep 13, 2001
DEV TOOL KOF91
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The Hacky Sack Game
After playing this game for a while, I got so inspired and I immediately wanted to test my newly acquired skill in my own backyard. I enjoyed The Hacky Sack Game for a multitude of reasons. You intuitively know that the author has lots of skills himself in how to play real hacky sack. The game is vast on many levels, both in the many options you have to kick the sack while doing trick movements of which some are quite advanced such as the spinning sidekick (I never got that far). The game also has an excellent learning section, 3 game modes, and numerous surprises as you progress into the game. The foreground graphics are semi-3D with a handful of not-too-shabby 3D characters to choose from (although they feel a little robotic in their movements). The backgrounds are quite nicely crafted in great detail.
| PC REQUIREMENTS: 700 MHz CPU, 64 MB RAM, 16Mb 3D Hardware Accelerator Card with DirectX support, DirectX9 |
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GAME AUTHOR Neil Kemp
REVIEWED BY Boson
STAFF RATING 8/10
USER RATING 6.9/10
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FILE SIZE 5.8 MB
FILE DATE Jan 10, 2005
UPLOADED Mar 06, 2005
DEV TOOL VC++
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The Spirit Engine
The Spirit Engine is a very unique RPG game. Instead of the top down angle most people are accustomed to, the game plays like a side-scroller. There are many features which make this game special, including the great customization options. Graphics and sounds in The Spirit Engine are wonderful, if not spectacular. Sadly, the game is not perfect, and has a few major failings.
Graphics in the game are amazing. The game is fully decked out with some of the most colorful backgrounds and sprites I have seen. The battles are nicely animated, and the effects are awesome. This is a prime example of what 2D can really do. Sounds are also fantastic, from the background music to the individual noises. You really can�t find a flaw in this area of the game.
Controls are simple, and a lot of the game is automated. Everything is mouse controlled, although you can use your keyboard to move about the levels. The Spirit Engine is a pick up and play game � there�s practically no learning curve. The interface is nice, and allows you quick access to what you need. Just note that the ESC key is used to exit and go back the main menu. Documentation is quite in-depth, with a Spiritual Compendium which explains many aspects of the game.
The Spirit Engine includes many creative features. You have total control on your party. First, you start by selecting three characters you would like your party to be. You can customize their names, and how they attack, defend, and recover. These �chains� allow you to sit back and watch your party battle the enemies they face. Character skills can be customized also, similar to Diablo style games.
You�re probably wondering what could be wrong in this game. An exclusive idea, but the game-play is where it fails. I got bored very fast playing The Spirit Engine. Game-play only consisted of walking, battling, and then walking some more again. Walking across the levels takes forever, and the levels are quite big. The only thing I felt I had to do in the battles was rotate my party whenever the frontline man got hurt. My tip: disable slow battles in the options. Save points are scarce, and it seems impractical having to walk back a few levels just to save. The story is quite nice, but moves a little slow for me.
Presentation: 10/10 � An excellent and creative menu system. It really does the job well. Documentation is excellent, and everything is explained either in-game, or you can refer to it in the Compendium.
Graphics: 10/10 � The Spirit Engine features some of the most beautiful graphics I have seen.
Sounds: 10/10 � Music and sounds flow nicely with the game, and are excellent.
Game-play: 7/10 � There are a few major flaws. If you enjoy playing games at an extremely slow pace, this is the game for you.
Lasting Appeal: 6/10 � This ties in with the game-play. If you aren�t too patient, this game will be off your hard drive in a short time.
The Rating: 8/10 � Nice graphics, excellent presentation, great concept, but the game-play saps the life out of everything else.
| PC REQUIREMENTS: 800 MHz CPU, 128 MB RAM |
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GAME AUTHOR Natomic Studios
REVIEWED BY Dragonfly
STAFF RATING 8/10
USER RATING 8.5/10
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FILE SIZE 40.5 MB
FILE DATE Nov 07, 2003
UPLOADED Nov 27, 2003
DEV TOOL Multimedia Fusion
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