| ARCHIVE STATS |
262 games 79 downloadable 1226 MB archived |
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| ALL GAMES (262 games) |
| FILTER: DOWNLOAD AVAILABLE ALL GAMES |
Blobby Volley
This is a cool German 3D game - with attributes like wild, weird and wonderful! It's about two blobs playing volleyboll on the beach. Each blob can be controlled either by the computer or by a human, which makes this game a 0-2 multiplayer game. The computer player (Adam) has 3 skill levels. The rule of the game is simple. You can only score when you serve and the player who reaches 15 points wins the set. I found it easiest to play using the mouse instead of the keyboard. You will probably need some practice with the timing and coordination of the jumps because a blob cannot jump fast. The ball also bounces against the screen edges which takes some time to get used to. Don't expect super-fast action in Blobby Volley, but it's still really neat! On the main screen you can select English, which I think is a nice freature.
Note: The game played smoothly without DirectX hardware support on a 400 MHz CPU.
| PC REQUIREMENTS: 120 MHz CPU |
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GAME AUTHOR Mummert at Home
REVIEWED BY Boson
STAFF RATING 9/10
USER RATING 8.1/10
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FILE SIZE 786 KB
FILE DATE Jan 18, 2001
UPLOADED Mar 03, 2001
DEV TOOL Delphi
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Enemy Territory
Enemy Territory is easily the best freeware first person shooter I have ever played. The game, which was originally supposed to be an expansion pack for Return to Castle Wolfenstein was released as a stand alone freeware game. While there is no single player mode, the multiplayer kicks major butt.
Once you get into the game, you choose to be either on the side of the Axis, or the Allies. Once you have chosen you then must choose what class you would like to be. There are 5 total classes: Soldier, medic, engineer, field ops, and covert ops. Each class has certain weapons that they can use and certain abilities thatcan be used on the battlefield.
Once past all of the team and class choosing, you get to the solid core of ET. You must work together with your team to accomplish certain objectives.
The gameplay is what shines, but the graphics and sound definitely deserve a bit of recognition. Each element in the game is professionally done, so the graphics and sound seem as though they came out of a commercial game.
Bottom line - ET is pure multiplayer fun. The only drawbacks are the large download size, and some people have complained about lag. (I have had no problem with it however)
| PC REQUIREMENTS: Semi-fast internet connection |
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REVIEWED BY OddTodd
STAFF RATING 9/10
USER RATING 8.9/10
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FILE SIZE 270.3 MB
FILE DATE May 27, 2003
UPLOADED Jul 08, 2003
DEV TOOL unknown
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Flight of the Amazon Queen
Before we start: the download link leads to the CD version, in a package appositely made for the ScummVM interpreter (version 0.6.0 or higher), with which you can play the game under Windows without problems. A ScummVM package of the floppy version - obviously of a much smaller size, if the other is a problem for you - is available too: you can get it, along with the program, at http://www.scummvm.org. And, obviously, the original PC floppy, PC CD and Amiga versions of the game will work with ScummVM as well.
Flight of the Amazon Queen is freeware since the first months of 2004, thanks to the authors. It was originally published for DOS and Amiga in 1995, in a time the most nostalgic players consider the "golden age" of adventure games (its last years, to be precise), when Lucasarts and Sierra still produced them. It hasn't been exactly the most famous of its genre, but with this chance to rediscover it playing the CD version, I found a game that comes close to the best Lucas productions in terms of quality.
The game takes place in Brasil in the late 1940s. You are Joe King, adventurous pilot for hire, with your sidekick Rusty. Your new job is to transport a famous actress, Faye, across the Amazon Jungle with your plane, the Amazon Queen. But there are some problems, in the form of your arch-rival Anderson and his goons. And they are nothing compared to what lies beyond after you get out of the initial mess: you will soon be pulled in something much bigger, between amazons, dinosaurs, mad scientists and... Gorillas (in the Amazon Jungle? --> hint, hint).
Sounds stereotypical, cliched, banal? Sure it is, and it's not a flaw. The entire game looks like some of those ingenuous old adventure comics, with a major difference: it never takes itself seriously - think of it as an Indiana Jones parody. [By the way, it reminds me of an old TV series too, but I don't recall the title.] The baddies are quite idiotic, with the scientist and its cliched evil laugh, and Joe himself isn't the brightest hero around. So, you won't be surprised to find out that the supposedly savage, virgin jungle looks more lively and populated than Rio de Janeiro, given the many bizarre characters you will meet exploring its depths.
Let's give a look to the interface. The bottom quarter of the screen is taken by a row of icons; on the left, we have the eight verb icons (open, use, pick up...), while the inventory is on the right. Four items at a time are shown, but you obviously can scroll between them with the arrow icons. Even with the verbs represented by icons, it looks remarkably similar to the classic SCUMM interface, only with the verbs "push" and "pull" merged into a single one, "move". To save, load and quit the game you can use the journal in you inventory, or simply press F1 to access it.
The graphics were already a bit dated in 1995: they look like the game had to be published at least three years earlier. It doesn't mean they are bad, absolutely: most of the locations are full of details and some are really suggestive, especially the view of the jungle from the pinnacle, which acts like a map. Some cutscenes have a comic book flavour. The final result is very good even if not all the animations are convincing (some are slow and/or jerky).
As for the dubbing, it isn't objectively the best, and the voices are quite overacted and caricatural - but, given the general funny atmosphere, I liked them! Could have been all intentional from the authors. If it was a serious game they would have been much less acceptable, but in this case they pass the exam with a good grade.
Flight of the Amazon Queen is not the longest adventure, but it turned out to be longer than I originally expected: when I thought I was near the end, a completely new section to explore was opened. Such part of the game has less humour (since you won't meet many people there) and is more adventurous: reminds me a lot of Indiana Jones and the Fate of Atlantis, even in some screens, which can be put between the most suggestive and graphically impressive of the game - at the same level of the aforementioned Lucasarts classic in my opinion.
The puzzles and objects throughout the game are many, and I consider the overall difficulty average, or something a little above: some parts can be passed smoothly, other puzzles are definitely more challenging and will take some time for you to figure out. However, I rarely came to the desperate "try everything with everything" approach, which is extremely positive. In any case, the game will take his good hours to be completed, and in the meantime you will also enjoy the brilliance of dialogues and situations.
Flight of the Amazon Queen is definitely not to be missed by any adventurer, but recommended to any other gamer - except little children, due to some sexual innuendos here and there (but nothing big, don't worry - this is not Leisure Suit Larry). Let's hope more developers will follow the example of this game and Beneath a Steel Sky, releasing their old adventure games to the public.
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REVIEWED BY Gendo Ikari
STAFF RATING 9/10
USER RATING 8.4/10
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FILE SIZE 35.6 MB
FILE DATE Mar 16, 2004
UPLOADED Nov 07, 2004
DEV TOOL unknown
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Fun Run
This is an awesome car racing game in 3D simulation! It was produced as a promotion for Karstadt (a German company). Your goal is as simple as it is fun: Drive down road as fast as you can - just let loose and be wild behind the wheel! The installation is in German, but just select the defaults everywhere ("Weiter" and "Ja") and you will be ok.
| PC REQUIREMENTS: 3D videocard, DirectX, 16 bit color mode only |
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REVIEWED BY Boson
STAFF RATING 9/10
USER RATING 5.3/10
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FILE SIZE 8 MB
FILE DATE Jan 01, 1999
UPLOADED Nov 08, 2000
DEV TOOL unknown
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G-Sector
This update vastly improves the gameplay; it's both faster and smoother, there are new weapons and force shields, and improvements have been made on the kill counter, AI and visual fx. It also offers support for splash screens and new resolutions.
G-Sector is a hoverboard combat game from Ingava (the people who gave us LaserAge). The object is to maneuver Cyra, the heroine, through futuristic cities and arenas, using ramps and tricks to build up speed and avoid enemy fire. You can also return fire. This game has EXCELLENT graphics, sound, and 3D fx. Features include a chasecam and a customizable mouse/keyboard interface. Ingava calls G-Sector a hybrid between an "extreme game" and a 3rd person shooter... I just call it awesome!
Ingava also cautions that some gamers might experience problems with old video cards, ATI video cards, Direct 3D detection (they might soon offer a patch for this one), and AMD K6-2 and K6-3 CPUs. However, don't let all these cautions and requirements keep you from trying G-Sector! It worked fine on my K6-2 PC (all the other requirements were met or exceeded).
G-Sector is well worth the download. It is a full 3D game, using the Genesis 3D engine. All versions are completely Open Source, and contributions to the game are encouraged. Ingava plans to build a large community to support G-Sector.
| PC REQUIREMENTS: Pentium III 500 MHz CPU, 64 MB RAM, 3D videocard with 12 MB, DirectX7 |
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REVIEWED BY tEkJuNkiE
STAFF RATING 9/10
USER RATING 7.3/10
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FILE SIZE 25.3 MB
FILE DATE Dec 14, 2000
UPLOADED Dec 16, 2000
DEV TOOL unknown
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