| ARCHIVE STATS |
262 games 79 downloadable 1226 MB archived |
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| ALL GAMES (262 games) |
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Crossfire: Reloaded
Crossfire:Reloaded is a long, entertaining game about blowing the heck out of a bunch of zombie- terrorists.
The gamplay constists of buying, selling, and positioning turrets, some of which follow the mouse, others which shoot with a click, and yet others that work by themselves. There are also mines and airstrikes. After you are ready, you have to protect your base for the course of the mission.
The controls are the mouse, and the keys q, w, e, and r for the airstrikes. Simple indeed.
This game has 65 missions, a survival mode, and a cashchallenge mode. This is a game that will last quite awhile.
This game can only support one player, but is still great fun.
The graphics are welldrawn 2d, and various environments and weather adorn the game.
The sound is high quality, consisting of rail-guns, mortars, and various other destructive forces.
This is a great game, and should be downloaded.
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GAME AUTHOR Boris Brock
REVIEWED BY Captain Ventris
STAFF RATING 8/10
USER RATING 4.6/10
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FILE SIZE 7 MB
FILE DATE Jun 30, 2004
UPLOADED Jul 25, 2005
DEV TOOL C/C++ (generic)
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NO DOWNLOAD |
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Deep Space Pong
Deep Space Pong is a one-person paddle game in a 3D world. You can even enhance that 3D feeling by selecting a moving 3D viewing camera perspective during the play. Although this makes it harder to aim at the ball. The game has 3 difficult levels (Novice, Advanced, and Pong Lord). If you want to rack up points fast, then select playmode Pong Lord and the stationary camera view. For each 1000 points you get an extra ball. I think Deep Space Pong is a pretty nifty adaptation of the classic 2D pong arcade game from the 80's. I applaud the unique game concept.
| PC REQUIREMENTS: 3D accelerator videocard with OpenGL support, DirectX7, 233 MHz CPU |
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GAME AUTHOR Binary Brotherz
REVIEWED BY Boson
STAFF RATING 8/10
USER RATING 2.6/10
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FILE SIZE 644 KB
FILE DATE Oct 17, 2000
UPLOADED Jun 13, 2001
DEV TOOL VC++
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NO DOWNLOAD |
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Deli Dash
If you took a copy of the Atari 2600 classic Pressure Cooker and threw it in a blender for a few minutes with a copy of Tetris, you'd get something very similar to Deli Dash.
Just another block-and-pit puzzle game at first glance, Deli Dash challenges the usual convention of this genre, being "control the falling block(s) and put them somewhere nice." This wasn't good enough for the designers of Deli Dash, so they opted to allow you to control the pieces that are already in place, rather than the ones that are falling. It works very well.
Once you get past the shock of this unusual notion, you'll find a very pleasing puzzle game. The playfield is made up of four plates sitting in the bottom of a pit. You control a stereotypical Italian chef standing below the plates, who has but one ability: to switch two adjacent plates. Bits of sandwich fall into the pit two at a time, and you must shuffle the plates around to make the ingredients fall where you want them to.
The goal here is to make sandwiches. These sandwiches are often irrational in terms of ingredients, but who cares. The ingredients thrown your way include the usual sandwich garnishes, lettuce, tomato, bacon, cheese, etc... The most critical pieces however, are the top and bottom buns. The strategy is to cram as many toppings as possible on to a bottom bun, and then clear the whole sandwich with the top bun. Any top bun that lands on a stack that doesn't have a corresponding bottom bun helpfully vanishes. In addition, if an ingredient falls onto another of its kind, they will both vanish. This fact is important to remember as you struggle to keep the growing pile of food under control.
The game also features a mission mode, which has you trying to accomplish a series of specific tasks. These range from scoring a certain number of points within a time limit, to making a number of specific sandwiches, to even more exotic challenges. The mission mode is great fun, and even unlocks secrets at certain levels.
The token split screen two player mode is also available. Here you can play toward one of several goals, and can even heap trouble on your opponent by making large sandwiches. One thing that bothered me about this mode was that when playing with no specified goal, the first player that fills the screen loses, despite having more points than their slower opponent. This just seems wrong. The game also features network play, but I was unable to test it.
Deli Dash seems like a great package, but there's one glaring problem that I must point out, and that's the menu interface. Upon reaching the title screen, you are told to press the start key, which happens to be the space bar. OK, no problem. However, from here on out, the space bar makes no menu choices of any kind, and instead this function is taken over by your two buttons, labeled simply "Action1" and "Action2." The problem is this: the game saves your button settings. This means that if someone decides to play this while I'm gone and changes the keys, the next time I play I have to figure out what keys they were using just so I can select the menu option to configure the controls. The programmers should've made the Enter key the global selector and left it at that. Furthermore, pausing the game is accomplished by pressing "Action2." The first time I wanted to pause the game, it took me about three minutes to figure out how to it. The last thing I expected was that one of my "Action" keys would fulfill the task. This is needlessly confusing.
Aside from the interface issues and some quirky two player rules, there's really not much negative to be said about Deli Dash. If you enjoy puzzle games, I highly recommend this title. If you don't, it probably won't change your mind, but try it anyway.
Note: The lack of a kid-safe rating is due to the online high-score list that is displayed during the game. There were some extremely vulgar names up there, play at your own risk.
| PC REQUIREMENTS: DirectX 7 |
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GAME AUTHOR Jonathan Pittock
REVIEWED BY Witme
STAFF RATING 8/10
USER RATING 7.9/10
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FILE SIZE 7.9 MB
FILE DATE Jul 22, 2003
UPLOADED Jul 25, 2003
DEV TOOL Blitz Basic
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NO DOWNLOAD |
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Deluxe Snake
Deluxe Snake is a very high quality clone of the game Snake (also know as Nibbles). The game does not have particularly fancy graphics but it still looks alot better than most games of it's type and plays like a dream. The framerate is silky smooth, so you know that it is your fault when you get out.
Deluxe Snake features a whole bunch of game modes, and all of these make the game different enough to warrant being there. Every mode is excellent. You also can control how big the board is and whether you want borders or not. Some game modes have power-ups and power-downs and some don't have any.
The sound is excellent for a game of this type, especially the music, which really adds alot to the feel.
Each mode has its own high-score table and there is a master high-score table. Good high-score keeping is always a + in a game and this one has just that.
Bottom Line: Really nothing bad to say about this game. If your a fan of games like this, get it now. If your not, give it a try anyway, you'll still find yourself addicted. One of the best Snake games I've ever played. Two thumbs, way up!
| PC REQUIREMENTS: Windows 9x/Me/NT4/2000/XP, DirectX 5.0 |
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GAME AUTHOR Daniel Schlyde
REVIEWED BY Evil Boris
STAFF RATING 8/10
USER RATING 6.7/10
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FILE SIZE 1.8 MB
FILE DATE Sep 24, 2002
UPLOADED Sep 25, 2002
DEV TOOL C/C++ (generic)
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NO DOWNLOAD |
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Diabolika 2
Diabolika 2 is exactly the same as Diabolika, although it contains a small number of new tiles and a few aesthetic improvements. Despite the similarities, Diabolika 2 is still a different game in the sense that it was not made from the original game but instead written in a completely different language.
In Diabolika 2, your goal is to stop the demons from overwhelming you by using the powers of necromancy. At the beginning of each round, small hoards of demons appear on the playing field. You place various attack tiles like imps, iron maidens, and golems on the board. At the end of the turn, you can blow two of the tiles up, starting a chain reaction. Since you score more points for demons destroyed at the end of the chain reaction, an element of planning is required in order to score well.
The graphics in Diabolika 2 go well with the theme of the game. Most of the tiles really do manage to look like imps, demons, and other monsters. However, they are not gruesome but instead are somewhat cute, in a demonic sort of way. The background music feels somewhat religious; it isn't anything special.
This game is well worth a play for puzzle enthusiasts. In fact, Diabolika is so simple and fun that even people who are not fans of puzzle games are likely to enjoy it.
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GAME AUTHOR Blackeye Software
REVIEWED BY Aguydude
STAFF RATING 8/10
USER RATING 7.9/10
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FILE SIZE 444 KB
FILE DATE Dec 13, 2003
UPLOADED Dec 14, 2003
DEV TOOL C/C++ (generic)
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NO DOWNLOAD |
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