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NO SHAREWARE NO DEMOS 262 FREEWARE PC GAMES (79 DOWNLOADABLE)
262 games archived    79 downloadable
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ARCHIVE STATS
262 games
79 downloadable
1226 MB archived

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  BZflag
BZflag is a network-based multiplayer tank game in a 3D world of geometrical primitives. The rendition of the 3D word is rudiment yet fully functional that provides fun combating with and against other players. This is an online game only, meaning that you need to be connected to the Internet to partake. In the game menu you have to connect to a game server (there are several active to choose from), and select a team. As a piece of trivia, the first Windows version (1.7d9) was released in March of 2000. As a precaution: Because this game is open source, cheating is possible - if you have the necessary programming skills (collision detections are entirely done in the client. So one of the most simplest cheat is to just remove this detection and you'll be invincible.) This "hole" may be patched in future versions. Note: You will be booted from the game server if your computer lags too much.
PC REQUIREMENTS: OpenGL 3D graphics accelerator card, fast TCP/IP (Internet) connection
  GAME AUTHOR Tim Rike
REVIEWED BY Boson
STAFF RATING 8/10
USER RATING 9.0/10
  FILE SIZE 2.2 MB
FILE DATE Jun 27, 2002
UPLOADED Jul 11, 2002
DEV TOOL C/C++ (generic)
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NO SHAREWARE • NO DEMOS • 262 FREEWARE GAMES (79 DOWNLOADABLE)
INDIVIDUAL GAME LISTING
BZflag

BZflag is a network-based multiplayer tank game in a 3D world of geometrical primitives. The rendition of the 3D word is rudiment yet fully functional that provides fun combating with and against other players. This is an online game only, meaning that you need to be connected to the Internet to partake. In the game menu you have to connect to a game server (there are several active to choose from), and select a team. As a piece of trivia, the first Windows version (1.7d9) was released in March of 2000. As a precaution: Because this game is open source, cheating is possible - if you have the necessary programming skills (collision detections are entirely done in the client. So one of the most simplest cheat is to just remove this detection and you'll be invincible.) This "hole" may be patched in future versions. Note: You will be booted from the game server if your computer lags too much.

PC REQUIREMENTS: OpenGL 3D graphics accelerator card, fast TCP/IP (Internet) connection

GAME AUTHORTim Rike
REVIEWED BYBoson
STAFF RATING8/10
USER RATING9.0/10
FILE SIZE2.2 MB
FILE DATEJun 27, 2002
UPLOADEDJul 11, 2002
DEV TOOLC/C++ (generic)
DOWNLOAD
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