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262 games 79 downloadable 1226 MB archived |
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Adea: Devils and Angels
Adea: Devils and Angels is, at best, a disappointing attempt at creating a free-roaming console style platformer in the same vein as the far,far,far superior Super Mario 64 and Banjo Kazooie.
My experience with Adea got less and less enjoyable as I progressed in the screenshot viewing, downloading, installation, and, eventually, playing the game itself. Not that I took anything off the score for it, but Adea, although only a little over 8 megs, takes a loooong time to download . I'm talking 2kbps, with DSL. I left my computer on overnight in antcipation that this would be a great, one-of-a-kind game. Yet, once again, I have been deceived by the pretty pictures that are screenshots.
Upon booting up and starting to play Adea, I realized that this was not the great game that I hoped it to be. It was, however, an enjoyable romp through a rather pretty world featuring some incredibly stupid enemies and some incredibly annoying jumping sequences. The basic premise, as I first thought at least, is to collect all of the crystals in the level and make your way to the exit, which is a pool of dark liquidy stuff. Mid-way through the first level, however, I was passing by the ever-appearant exit pool and became curious as to what would happen should I exit the level before completing it. This was where Adea's score plummeted a good 3 points: I walked into the exit...and finished the level. I wondered if perhaps I had already collected a sufficient amount of crystals, if not all of them, and thus was able to proceed. This was not the case; I strolled through level 2 without picking up one crystal, and beat it in under 20 seconds. Level 3 featured a stupidly glitchy boss character, 'Death'. I beat him/it without much problem, and thus went on to finish the game. I wouldn't bet my savings over it (who am I kidding? I don't have any savings), but I'm pretty sure that the game can be beaten in under 4 minutes, if not quicker. Of course, should you feel the incentive to, you could try to 100% the game, in which case you'd probably get more enjoyment (thus a 4/10 rather than, say, a 2/10). Still, even if you do get everything, 3 levels just ain't enough. It really is a shame that Adea turned out to be what it is, because the game obviously has some potential. If you're curious, and don't mind waiting 3+ hours for an 8 meg download, then go ahead and try it out. Everyone else: Stay far, far,far, away.
Bottom Line: Adea is not neccesarily a truly bad game, it just suffers from quite a few noticeable flaws, glitches, and gameplay problems, which set it way back from being what it could have been.
Note: Despite the arguably controversial name, this game contains absolutely nothing that may be viewed as offensive, and thus earns a Kid-Safe rating.
Note: A head-honcho at Full Sail (a programming school) informed me that Adea was actually a 2-month project in which it's creators had to 'show their stuff'. So I may add that for a 100% original game made in only 2 months, Adea is, from a technical stand-point and for those that can appreciate it, a pretty fine showing. Thanks to the aforementioned head-honcho for this information.
| PC REQUIREMENTS: Low, half-decent 3D |
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GAME AUTHOR Frantz
REVIEWED BY Evil Boris
STAFF RATING 4/10
USER RATING ---
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FILE SIZE 8.8 MB
FILE DATE Feb 07, 2003
UPLOADED Mar 24, 2003
DEV TOOL C/C++ (generic)
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