| ARCHIVE STATS |
262 games 79 downloadable 1226 MB archived |
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| INDIVIDUAL GAME LISTING |
Survival Project
When I first logged into Survival Project, I found myself overwhelmed with buttons. So much so that without the bouncing arrow telling me where to click, it would've been frustrating. Anyways, this is definitely a strong point of Survival Project, an action RPG with exclusively online play that follows an anime design. The author of this game focuses on action, multiplayer action, and more action.
Don't fool yourself; this is not your run-of-the-mill action RPG. The authors scrap the point-and-click system for a more engaging form of game play. You use the keyboard for all movement with a configuration similar to Subspace or Infantry. This method of moving and attacking requires the player to participate more actively in fighting, as opposed to clicking on an enemy once and waiting for them to die. You must strike actively and with strategy, implementing methods of evasion and timing.
Aside from the excellent fighting system, though, the authors try very little to make it interesting in terms of role playing. The quest mode of gameplay is pretty boring and undeveloped. After the first, you can slowly move on to more(five in all) by leveling up. Your computer opponents in these quests are quite weak and there is no good storyline incentive.
Fortunately, there are plenty of other modes that are better than quest. There is teamplay, community mode(for trading), survival mode, soccer(yes, that's right), and dueling to name a few. For your character, there are no "weapons" or "armour" per se, but there is a system of powerups or "cards" which are basically the same thing. You can trade these with other players or you can earn them with "code." Code is the in-game money, which you earn through questing or fighting experience.
There are eight different characters, each with their respective strengths and weaknesses, divided into pairs of the four basic elements. This is not like a class or race system, because your stats carry over to whoever you choose. It is not one coninuous game; the games are more like matches. You can pick your character before the start of a game, so you don't have to stick with one. I like this, because some characters are naturally stronger against others, adding another dimension of strategy when choosing which to fight against your opponents. In game, you have two methods of attack: melee and range. Each of these attacks are unique to your character and reflect their elemental qualities.
The game maps range from large to small and carry elemental effects as well. The designs are a fun anime style, with items and powerups scattered about if so desired. There are eight different maps to go along with the characters.
Overall, the developers did an excellent job at focusing on action with this game. Since there is so much strategy involved that may not be apparent at first, it will probably be a challenge for you. The gameplay will be difficult or even frustrating for a little while. Once you get the hang of it, though, you'll appreciate the complexity. There is definitely some potential for fun in this one. Especially if you�re a fan of fast-paced action fighting, I would recommend Survival Project.
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GAME AUTHOR IO Entertainment Co.
REVIEWED BY relativist
STAFF RATING 9/10
USER RATING 7.9/10
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FILE SIZE 88 MB
FILE DATE Jan 01, 2004
UPLOADED Mar 28, 2004
DEV TOOL VC++
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NO DOWNLOAD |
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