| ARCHIVE STATS |
262 games 79 downloadable 1226 MB archived |
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| THE BEST (129 games) |
| FILTER: DOWNLOAD AVAILABLE ALL GAMES |
Shark Attack
Shark Attack is a fun game with nice, cartoon-like graphics. The first and third levels are racing levels where you must maneuver the shark to collect buoys, the second and fourth levels are fighting levels where you must shoot teeth to attack fish in an attempt to rescue your girlfriend.
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REVIEWED BY Aguydude
STAFF RATING 9/10
USER RATING 6.4/10
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FILE SIZE 1.3 MB
FILE DATE Jan 01, 2000
UPLOADED Jul 08, 2000
DEV TOOL unknown
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NO DOWNLOAD |
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SnakeZ
I could line up many superlatives, but instead I will just
exclaim with wonder and astonishment: "I am highly addicted to SnakeZ!". This game has included all conceivable aspects of what you would like in a worm game, such as 5 game modes, 1-3 player modes, 72 cool levels, and professional FMOD-based music and sounds. With the many unique features for this particular game genre, I would almost call it an avant-garde game. So not surprisingly, I believe this is the best available freeware Worm/Snake/Nibble clone.
| PC REQUIREMENTS: 200 MHz CPU, Windows95+, DirectX7 |
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GAME AUTHOR Christian R�sch
REVIEWED BY Boson
STAFF RATING 9/10
USER RATING 5.9/10
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FILE SIZE 1.6 MB
FILE DATE Nov 09, 2001
UPLOADED Nov 27, 2003
DEV TOOL Dev-C++
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NO DOWNLOAD |
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Sokoban 2K
Your goal is to push boxes to the "drop zone" without getting stuck between the boxes and the walls of corridors. When I played Sokoban 2K, the first game that came into mind was Boulder Dash. This game of 278 levels comes will an arsenal of neat features such as undo/redo option, window/full-screen mode, level editor and recording of gameplay. Sokoban 2K is another of many high-standard games produced by Aenigma Games. Highly recommended for the puzzle-minded!
NOTE: You should also download the Sokoban 2K patch for faster movements - download link on the author's homepage.
| PC REQUIREMENTS: 200MHz CPU |
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GAME AUTHOR Brian Kent
REVIEWED BY Boson
STAFF RATING 9/10
USER RATING 3.8/10
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FILE SIZE 5.2 MB
FILE DATE May 05, 2000
UPLOADED Sep 30, 2000
DEV TOOL Multimedia Fusion
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NO DOWNLOAD |
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Super ACiD Block Attack
This game was formely entitled ACiD Tetris, but a legal letter from the game company of the original Tetris game on April 15th of 1999, forced Dungeon Dwellers Design to rename the game and later on release the game under the title Super ACiD Block Attack (in July of 2002). This re-release has the same codebase as ACiD Tetris but some bugs have been fixed. We have had ACiD Tetris listed on gamehippo.com since 1999, but the name change together with some bug fixes prompted us to re-post the game. Super ACiD Block Attack exhibits impressive graphics accompanied by a well composed digital sound track. NOTE: Even though this is a DOS game it has been tested in several Windows environments (eg WinXP, Win95).
| PC REQUIREMENTS: Pentium 90 MHz CPU (33 MHz CPU without music) |
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GAME AUTHOR Dungeon Dwellers Design
REVIEWED BY Boson
STAFF RATING 9/10
USER RATING 5.2/10
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FILE SIZE 1.1 MB
FILE DATE Jul 04, 2002
UPLOADED Jul 23, 2002
DEV TOOL C/C++ (generic)
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NO DOWNLOAD |
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Super Bubble Blob
Super Bubble Blob (henceforth known as SBB) is definitely a challenge, but a unique and fun one at that. It uses the tried and true formula of "simple, yet addictive" You take control of a bubble, dubbed Super Bubble Blob.
Almost everything in SBB was better than expected, but I do have a couple gripes. There is no customability. No options menu, no way to change your controls, no way to make your game run in a window (which I usually prefer, especially while reviewing). Also, the music is pretty repetetive, and the sound effects were not jaw-dropping good. However, these are just a small complaints considering the many blessings.
I was in awe when I first saw the graphics. The backgrounds were not particularly special (although varied), but your character's fluid movement was just incredible. You could see him blink, squish, stretch, and everything as if you were just playing with a piece of chewed bubble gum. You could see his eyeballs move, see the expression on his face, and watch him squeeze through a small gap perfectly. And all of these perfectly executed graphics are tied up in only a fraction of 3.5 MB! Truly awesome. But the graphics don't even come close to the game play.
Here is the basic idea of the game: you have to try to get to a yellow-gold block that is out of reach. It may seem like a simple idea, and it is, but simple does not mean easy. This is the most frustrating games to ever grace my computer screen. There were only two keys to be pressed while in game play: [control] and [shift]. [shift] is your basic jump, and [control] is stretch. There are two main things your character can do with stretch. One thing is to grab on to "sticky" squares. Once attached, your character can spin around the square and launch yourself to try to get to places. The second thing you can do with your "stretching" ability, is a "pogo". Obviously, this helps your bubble jump farther, or towards objects, or away from objects. Everytime your character stretches and the stretched part of your body does not touch a sticky surface, Mr. Blob'll do a pogo. The game saves automatically, so you'll never have to do the same level twice (although you still can, if you so desire.)
Bottom Line: This is a great game, that I only have a few minor complains about. If you're a fan of platform/puzzle hybrids, like Puchi (also found on Game Hippo), or most platform games, for that matter, I'd recommend this game.
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GAME AUTHOR KNPMASTER
REVIEWED BY Da_Goat
STAFF RATING 9/10
USER RATING 8.5/10
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FILE SIZE 3.5 MB
FILE DATE Feb 02, 2003
UPLOADED Feb 22, 2003
DEV TOOL Multimedia Fusion
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NO DOWNLOAD |
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